3D Unreal Engine RPG Blueprints Game Design & Development Tutorial

 

BibleByte Books & Games is currently working on the 2nd Edition of our 3D Unreal Engine Blueprints Game Design & Development Tutorial.  Our Unreal RPG Blueprints Tutorial is a great way to learn how to build your own RPG Game. It comes with a pre-built stylistic dungeon (containing more than 35 individual assets). It uses highly modular assets which makes creating ​ your own Bible Story RPG an easy task!  We show you how to create a simple RPG Game based on the story of Paul & the Jailor which is found in Acts 16:25 – 40.   It is completely done in Unreal Blueprints, and it includes a lot of the standard features you would expect from a simple Unreal Engine RPG Blueprint template.  To view a sample chapter of our previous Unreal Engine v4  First Edition Tutorial and Template click here.  The tutorial comes with the BibleByte 3D Dungeon Enviornment & 3D Character Models and  Unreal Blueprints that you see in the video above.  The basic Unreal Blueprint RPG Template Features include:

  – UI / HUD System: Completely done in UMG.
  – Inventory System: Including looting system & different types of items like weapons, armor and items.
  – Character Stats: Set up attributes like strength, agility etc. Includes a XP-system with level ups.
  – Class system: Including a Main Menu / Starting Screen where you can select different classes/characters.
  – Animations: The system comes with a set of medieval animations for sword/shield combat.
  ​​​​- Enemies: Two different enemies (melee & ranged caster). Driven by configurable behavior trees.
Sample Character Selection Blueprint: