Learn How to Design, Develop and Build Your Own Multiplayer 3D Computer Bible Adventure Game using Unity 3D C#!
Current Core Action RPG Features Used in Unity 5 Version of the Single Player Moses Rod 3D Action RPG Game Programming Tutorial!!
– Combat System
– Skill Tree
– Enemy AI
– Save-Load Game
– Shop System
– Enemy Drop Items
– Weapon Swap Model
– Skill and Item Database
– Inventory & Equipment System
– Elemental & Abnormal Status System
– Minimap
– NPC Respawn
– Quest System
– Mecanim Ready
– Swimming Add-on
– Character Selection
– Crafting System
– Pet and Summoning Skill
– Dodge Roll System
– Main / Sub Weapon Switch
– Equipment’s Abilities
– Mounting System
– Extended Skill Shortcut
– Skill Cooldown
– Blocking Attack
– Falling Damage
– Equipment Type
– Require Arrow/Ammo for some weapons
– Mecanim Humanoid Ready
Original Concept Art for Aaron and Pharaoh 3D Character Models
Creating the 3D Models in 3ds Max Software
Creating The 3D Pharaoh Character Model For the Moses’ Rod Computer Bible Adventure Game
Creating The 3D Pharaoh Character Model For the Moses’ Rod Computer Bible Adventure Game
Animating the 3D Moses Character For the Game
Adding Color Variations to the Biblical Era Clothing
Mission#1: Screenshot From Moses is Thirsty – Find the Oasis
Mission#1: Screenshot From Moses Getting Water From The Oasis
Mission #2: Screenshot from Moses Find Your Brother Aaron
Mission #2: Screenshot from Moses Finding His Brother Aaron
Mission #3 Screenshot From Moses Find Pharoah
Pharaoh talking to Moses and Aaron Inside His Palace
Pharaoh talking to Moses and Aaron Outside
Aaron Walking with Pharaoh
Moses’ Rod Adventure Game Level Fly Though in 3rd Person View
Moses Rod Adventure Award Winning In-Game Video From The 2016 Seattle Code For The Kingdom Hackathon Weekend :
Moses’ Rod Wins First Place For Existing Game Code Project at the 2016 Code For The Kingdom Hackathon at Seattle Pacific University!


















