Entries by Philip Conrod

New Game Project: The Missionary Journeys of Paul PC/MAC Role Playing Games (RPG) is Currently In Development

  As announced at the Christian Game Developers Conference​ (CGDC 2014) in Portland Oregon, BibleByte Books & Games is working on a new Computer Based Role Playing Games (RPG)  based on the Missionary Journeys of Paul.  This RPG Game will actually be an PC/MAC Based Adventure Game and will not be a game programming tutorial.  We expect it […]

New Project: Point & Click 3D Exodus Adventure Game In Development

  Back in 2012, BibleByte Books & Game started to re-imagining ​our original Exodus Adventure game​ as a new 3D Point & Click Puzzle Bible Adventure Game.  We needed a new 3D Game Engine to develop the newly re-imagined Exodus Adventure game so we switched our standard game development environment from Microsoft Visual C# 2012 to […]

Phil Conrod Speaks about Mentoring the Next Generation of Developers at the 2012 CGDC at Cascade College in Portland Oregon

Phil Conrod will be conducting a game development workshop at the 2012 Christian Game Developer’s Conference at Cascade College in Portland Oregon.  The workshop is called “Mentoring the Next Generation of Developers” and will be held on July 21, 2012 at 1:30pm.       Enjoying Philip Conrod's talk – they published their first Computer […]

New Moses Rod 3D Adventure Game Being Developed using Unity 3D & C#

  BibleByte Books & Games ​​is developing a re-imagined 3D version of our original Moses Rod Adventure Game.  Our original Moses Rod Bible Adventure game was a 2D game which we are now updating to 3D using Unity 3D.  You can track our progress on this new C# tutorial chapter here: https://biblebytebooks.com/moses-rod-bible-3d-bible-adventure-game-by-biblebyte-books-and-games/

BibleByte Books Publishes New Computer Bible Games Programming Tutorial For Java!

Learn how to develop Computer Bible Games with Java!  COMPUTER BIBLE GAMES WITH JAVATM  uses Java Swing GUI (graphic user interface) programming concepts while providing detailed step-by-step instructions for building many fun games.  The tutorial is appropriate for both kids and adults.  The games built are non-violent and teach logical thinking skills.  To grasp the […]