Entries by Philip Conrod

OpenAI o3-mini Reasoning Model Released for AI Assisted Coding

OpenAI has released o3-mini  (“o” for “Omni, not zero”) which is a step up in performance from o1-mini.  I have been reviewing OpenAI’s performance charts their new o3 reasoning model and it is scoring pretty well on CodeForces, Software Engineering (SWE-bench verified), and on LiveBench coding.  We will continue testing their o1 & o3 reasoning […]

Entering The New Era of AI Assisted Programming with OpenAI GPT o1 “Strawberry” and Microsoft Co-Pilot

OpenAI has released a version of GPT-4o (“o” for “Omni”), o1 Preview (code named Strawberry) which could revolutionize the way we develop code.  It is much better at computer programming (aka coding) than any of their previous AI models.   Looking at OpenAI’s performance charts the new o1 reasoning model is scoring pretty well on […]

Chloe Conrod Delivers Inspirational Game Development Talk At The 2020 Christian Games Developers Conference (CGDC)

Chloe Conrod delivers an inspirational game development talk at the 2020 Christian Games Developers Conference (CGDC) on August 30, 2020! Click on the link below to view her talk on the CGDC YouTube Channel:   Summary of Chloe’s Talk: Throughout the years, gaming has created a beautiful and mesmerizing way to escape the real world. […]