
BibleByte Books & Games is currently working on the 2nd Edition of our 3D Unreal Engine Blueprints Game Design & Development Tutorial. Our Unreal RPG Blueprints Tutorial is a great way to learn how to build your own RPG Game. It comes with a pre-built stylistic dungeon (containing more than 35 individual assets). It uses highly modular assets which makes creating your own Bible Story RPG an easy task! We show you how to create a simple RPG Game based on the story of Paul & the Jailor which is found in Acts 16:25 – 40. It is completely done in Unreal Blueprints, and it includes a lot of the standard features you would expect from a simple Unreal Engine RPG Blueprint template. To view a sample chapter of our previous Unreal Engine v4 First Edition Tutorial and Template click here. The tutorial comes with the BibleByte 3D Dungeon Enviornment & 3D Character Models and Unreal Blueprints that you see in the video above. The basic Unreal Blueprint RPG Template Features include:
– UI / HUD System: Completely done in UMG.
– Inventory System: Including looting system & different types of items like weapons, armor and items.
– Character Stats: Set up attributes like strength, agility etc. Includes a XP-system with level ups.
– Class system: Including a Main Menu / Starting Screen where you can select different classes/characters.
– Animations: The system comes with a set of medieval animations for sword/shield combat.
- Enemies: Two different enemies (melee & ranged caster). Driven by configurable behavior trees.
Sample Character Selection Blueprint: