In this article, I will compare two specific domains: coding an agentic application (e.g., autonomous AI agents that use tools, plan multi-step workflows, interact with environments like terminals/browsers, debug in loops, and handle real-world software engineering) and game development (e.g., designing game logic, implementing mechanics in engines like Pygame/Unity-style code, handling physics/AI/pathfinding, procedural generation, balancing […]

I am currently testing the NeoStack AI Plugin by BETIDE STUDIO for AI assisted Unreal Engine game development.   The NeoStack AI plugin is currently in Beta, and the original beta was released on the Epic FAB store on January 20, 2026.  I am currently testing the latest beta version (v0.3.1) which was released on 2/9/2026. […]

The GLM-4.7 Flash model, an Open Weight 30B-parameter  Mixture of Agents (MoE) variant, released by Beijing Zhipu Huazhang Technology Co., Ltd on January 19, 2026, is positioned as a lightweight, efficient option for local deployment and agentic tasks like coding. The Lunar Lander coding simulation coding test ran without any problems at 6.12 tokens per […]